AI Insights · Timothy · October 2024
Top 5 iOS Shoot'em Up Games in Sweden: Q3 2024 Performance
Discover the performance trends of the top 5 shoot'em up games on iOS in Sweden for Q3 2024, as reported by Sensor Tower.
The third quarter of 2024 showcased intriguing trends among the top shoot'em up games on the iOS platform in Sweden. Based on data provided by Sensor Tower, let's explore the performance of these popular games in terms of downloads, revenue, and weekly active users.
Survivor!.io from HABBY saw fluctuations in its weekly revenue, peaking at about $8.4K in late August before a gradual decrease to around $3.4K by the end of September. Downloads exhibited a downward trajectory, starting at approximately 2.5K in early July and falling to around 930 by the end of the quarter. Weekly active users also declined from about 10.8K to 7.7K over the same period.
Archero, another title from HABBY, experienced a significant rise in revenue toward the end of the quarter, reaching approximately $7.1K. The downloads remained relatively low, averaging around 150 per week, with a slight increase to 190 in the final week. Meanwhile, weekly active users maintained a steady presence, fluctuating between 1.0K and 1.3K.
Zombie.io: Potato Shooting from Joy Net Games showed a declining trend in revenue from a peak of $4.5K in July to around $1.7K by the end of September. Downloads followed a similar pattern, starting at 637 in early July and dropping to 257 by the end of the quarter. However, weekly active users remained relatively stable, hovering around 1.2K to 1.4K.
Zombie Waves-shooting game by FUN FORMULA PTE. LTD. generated a modest revenue stream, with figures peaking at approximately $2.5K in early July and stabilizing around $970 by the end of September. Downloads were consistent, averaging around 250 per week, while weekly active users remained steady, ranging between 1.2K and 1.4K.
Finally, Wing Fighter by MINIGAME ENTERTAINMENT LIMITED experienced an increase in revenue, reaching about $2.7K in late July before settling at approximately $770 by the end of the quarter. The game saw a late surge in downloads after a period of inactivity, reaching 347 in early August and tapering to 43 by the end of September. Weekly active users showed a modest increase, peaking at 425 in mid-August before declining slightly to 340 by the quarter's end.
For more detailed insights and data, visit Sensor Tower.